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Devlog
Greedy Gardens (Early Access)
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Devlog
📢 Full launch 1.0 is coming soon (Including macOS!)
September 02, 2025
by
ttewtor
When I first released Greedy Gardens in Early Access, it was building off a college assignment I made with my groupmates. It started as a rough prototype, but I wanted to keep developing it and see ho...
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v0.3.0 Quality of Life Update
August 25, 2025
by
ttewtor
UI Changes Revealed events HUD on the top right can now be hovered to read the event card Overhauled the "How to Play" screen for readability by changing fonts and background color, and adding missing...
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v0.2.0 Gameplay Update
August 23, 2025
by
ttewtor
Gameplay Changes Nerfed the "Keep" event from drawing the top 3 path cards down to 2 path cards Added turn counter on the top right HUD for easy syncing when playing with friends in real-time UI Chang...
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v0.1.3 Minor Update
August 23, 2025
by
ttewtor
Miscellaneous Chicken sound no longer plays at the end of the game Bug Fix Fixed a critical bug in the scoring system introduced in the previous updates. Previously, if a player scored the same number...
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v0.1.2 Minor Update
August 23, 2025
by
ttewtor
UI Change Further adjusted "How to Play" for better clarity and corrected grammatical errors Bug Fix Fixed "Remove" button appearing 1 spacebar press too early when Remove Event is triggered by a magi...
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v0.1.1 Minor Update
August 23, 2025
by
ttewtor
UI Change Adjusted "How to play" to prioritize more crucial information. End results screen now hides the left and right HUD panels Bug Fix Fullscreen aspect ratio is no longer locked as it was causin...
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